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<div class="title">CMultiAnim 成员列表</div>  </div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="class_c_multi_anim.html">CMultiAnim</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#aa5af99121369042e6bdc8c1adc0e8905">CAllocateHierarchy</a> class</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a4ac5444c3752d141281348ad14a60b82">CAnimInstance</a> class</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a24d00fe1fd2889302db33cfa611d6718">ChangePos</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a5bc6546d0ff0f3bec39a691d20dc0f0b">Cleanup</a>(CAllocateHierarchy *pAH)</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a6c6cf25e62b5d66ca24d201b7f74b6c2">CMultiAnim</a>()</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#ac44111d5ac75248a616df61b038c4153">CObject</a>()</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a3837ebba5fbd157a1309359bc20a0a85">CreateInstance</a>()</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#ad0311beb25b0a0f4fcb79fbd0bc35796">Draw</a>()</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a182878127ebc2ea83299d24247d0eb17">GenerateSkinnedMesh</a>(D3DXMESHCONTAINER_DERIVED *pMeshContainer)</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a24735ff6d21c39956d70556290e5a65f">GetDevice</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a78e12803d6e2b229f6d22b4c02a81333">GetPos</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a86ab9c37b975dc7383174815228f39c0">GetPos1</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#ab90e7a2249d0cf7487514d09da4ec439">GetType</a>(void)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#aed758430fddb10a92a2f8924935a43c6">Init</a>(TiXmlElement *element)</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a08605eae53c5d0f166632af15d4119b9">m_</a>()</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a11f3d59c08985922afee58e34b84c8ee">m_Alloc</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a8cc325b0d8d1ba9a30eaccee756a6309">m_lType</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a5a478960ac47a544bdde058b15c1ac9d">m_pAC</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a7fba9a1ccf460d15433d21bf26c62cc6">m_pDevice</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a93b2ebdf8774d281ad6e1979b9f40514">m_pFrameRoot</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#aa937f582d28f59c7aa358c0c113c9efc">m_TextruePath</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a1368b53eb514cffe6b1b4d9662cd3c29">m_vPos</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a3ef2c351145571cfd5c6be2937e27e12">m_vPos1</a></td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a4f86d495f7ff7b3db8ee7e3659ed364d">MultiAnimFrame</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a2202f8a764cc34144947ed38c732b67e">MultiAnimMC</a></td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a0217187468f7d24af2181c10d652b656">SetDevice</a>(IDirect3DDevice9 *pDevice)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a0170f98843b3132217f8e4fcb7ad0b7d">SetPos</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a5ce1b1b3f962eed4de2c913ab059fbc8">SetPos</a>(float posX, float posY, float posZ)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_object.html#a9f0dac6e1373023861fcb68df97befc3">SetPos1</a>(D3DXVECTOR3 pos)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a74570aaab79de43ea11fa2bef2c086bd">SetPos1</a>(float posX, float posY, float posZ)</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#a13c4671e0b511d3d601e40d8e62c6797">SetupBoneMatrixPointersOnMesh</a>(LPD3DXMESHCONTAINER pMeshContainerBase)</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_multi_anim.html#a2421d8622ccd65a86826fceadb35f466">SetupBonePtrs</a>(D3DXFRAME *pFrame)</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_c_multi_anim.html#aeb8bf9bb598ef2d0398b03319a2e97cb">~CMultiAnim</a>()</td><td class="entry"><a class="el" href="class_c_multi_anim.html">CMultiAnim</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_c_object.html#a93a3c3bc7d9a6462ef00e25404d9b0eb">~CObject</a>()</td><td class="entry"><a class="el" href="class_c_object.html">CObject</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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